This is perhaps explained by the fact that this was the first game to make use of an all new graphics engine that was different from previous versions of the PS3 series of Yakuza games that seems to be unnamed at this time. Most of the Yakzua titles had a development time of around one year in length but Yakuza 5 was in development nearly twice as long as usual. Yakuza 5 is somewhat unlike the previous entries in the series. Yakuza 5 also made the top of the list of Sony’s #BuildingTheList campaign led by Gio Corsi at Sony Computer Entertainment and we were moved by all the support given to Yakuza 5 by the PlayStation community.” Speaking about the matter, Sega has said “We’ve received so many requests from our fans to bring Yakuza 5 to the U.S. The decision to bring the game to the west was apparently made due to fan demand. This includes, Yakuza, Yakuza 2, Yakuza 3 and Yakuza 4, all of which have been successful games, thus confusing fans over why it took so long Yakuza 5 to be green lit for Western release. This fanbase was cultivated from the other games in the series all eventually being released in Northern American Territories as well as Europe. This, of course, led to a number of fans feeling somewhat left out of circle because the games have a niche but dedicated fanbase outside of Japan. This led to a lack of information flowing out into the public. One of the problems that was faced by western media outlets when the game was first released, is that the game was exclusive to Japan.
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